Space Marine is a small project I made in Unity for learning purposes. To whom it may concern, the code is available on my github page as well as a brief description about the code's architecture and why I made the project.

The art assets are free and can be found on PixelGameArt,  the credits go to ansimuz,  all my thanks for providing such good art.  

The game is still unfinished, there is plenty of stuff that to be done regarding  behaviors of the enemies, guns, upgrades, achievements, audio and all the game design stuff that demands a lot of tweaks and is time consuming. Feel free to make pull requests and contribute. I eventually will make some progress on my own, but don't expect a release date.

You can play the demo above to see more details.

Unity Version: 2019.1.12f1

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